The Giant
The Primis crew return to the Group 935 teleporter facility — a faithful Der Riese remake with BO3 movement. No boss quest, but link the three teleporters for Pack-a-Punch, and earn the Annihilator from the Fly Trap.
Map & Key areas
The map layout first, then the areas worth knowing by name. Map imagery © Activision, self-hosted.

What to do
- Turn on power at the central courtyard generator
- Activate Teleporter Z-A (kennels) and link it at the Mainframe within ~30s
- Activate Teleporter Z-B (boiler/vat room) and link it
- Activate Teleporter Z-C (catwalk behind power) and link it — Pack-a-Punch opens in spawn
- Each link also drops a random power-up
- Hidden song “Beauty of Annihilation”: activate the 3 glowing brain jars
- Fly Trap: PaP a gun, shoot the distant panel past Teleporter Z-A, shoot the 3 toys (cymbal monkey + 2 teddy bears), grab the Annihilator
Side Easter Eggs & extras
Everything beyond the main quest. Tap any entry to open the full how-and-where breakdown.
“Beauty of Annihilation”
Kevin Sherwood ft. Elena Siegman. Hold Use on the 3 glowing brain/spine jars around the Animal Testing Lab and the Teleporter Z-B room. Once per match.
- Hold Use on 3 glowing green brain/spine jars, in any order
- Animal Testing Lab — on top of a shelf
- Animal Testing Lab — just behind the first, on a cupboard
- Teleporter Z-B room — through the boiler/vat room into the side room, on a desk
- 'Beauty of Annihilation' (Giant remix) by Kevin Sherwood & Elena Siegman plays — once per game
Fly Trap — the Annihilator
Pack-a-Punch a bullet weapon and, from outside Teleporter Z-A, shoot the distant control panel. Three toys then activate — shoot the cymbal monkey in the furnace by Teleporter Z-A, the teddy bear high on the balcony right of the power courtyard, and the teddy bear in the water vat beside Teleporter Z-B. Collect the Annihilator from the glowing furnace below Z-B. Also awards a green Gateworm (a collectible needed later for Revelations).
- Pack-a-Punch any weapon first (a long-range gun helps)
- Shoot the control panel on the stone pillars at the large stone circle down the alley right of the Mainframe
- Shoot the 3 hidden toys: the cymbal monkey in the furnace by Teleporter Z-A (left of the right-most stairs), the teddy bear on the fire escape left of the power switch near the top, and the teddy bear in the left water tank/vat beside Teleporter Z-B
- Collect the floating Annihilator revolver from inside the furnace flames
- Rewards the Annihilator, 1,000 XP and a green Gateworm collectible for the Revelations Easter egg
Hidden sixth perk (Monkey-Bomb teleport)
With all three teleporters linked, at each pad throw a Cymbal Monkey onto it and activate the teleport while it is live — each successful trip lights one green indicator at the Mainframe. When all three are green, press the red button beside Pack-a-Punch: the laser fires, reflects off the Der Riese sign and melts a snow pile to reveal a bonus perk machine — either Deadshot Daiquiri or Stamin-Up.
Radios & phones
Scattered radios and telephones play Group 935 / Der Riese story recordings — independent lore cues, not a sequential quest.
Worth knowing
The Electroshock Defense trap in the courtyard is a strong high-round hold; the Annihilator one-shots early but tapers after ~round 20; lie prone at a perk machine for a small points bonus.
Recommended loadouts
Three strong picks for this map — the map's Wonder Weapon plus reliable box/wall options. These are pre-augment-era games, so the setup is the gun plus Pack-a-Punch and perk synergy.
Annihilator
Early crowd-clear specialEarn it from the Fly Trap (PaP a gun → shoot the distant panel past Teleporter Z-A → shoot the cymbal monkey + 2 teddy bears → collect from the furnace). A single-action revolver that flattens early hordes; damage drops after ~round 20, so treat it as a backup.
Ray Gun → Porter's X2 (PaP)
Box splashPull it from the Mystery Box and Pack-a-Punch for more ammo and damage. Run Double Tap II and Speed Cola; mind the self-splash up close.
Wunderwaffe DG-2 (PaP)
Chain lightningDer Riese's signature box weapon — chains through a whole train. PaP for ammo and carry Mule Kick so it supplements a reliable primary like a PaP'd KN-44.
GobbleGum reference — Black Ops 3
All 63 Black Ops 3 GobbleGums by tier — Classic (free, packs of 5), Mega, Rare Mega and Ultra-Rare (Black-Market / Liquid Divinium). Filter by tier. Some seasonal/Chronicles gums are grouped as compiled.

Always Done Swiftly
ClassicFaster ADS walk and raise/lower for 3 rounds.

Arms Grace
ClassicRespawn with the guns you bled out with.

Coagulant
ClassicLonger bleedout time.

In Plain Sight
ClassicZombies ignore you (2×, 10s each).

Stock Option
ClassicAmmo drawn from your stockpile, not the magazine (2:30).

Impatient
ClassicRespawn near the end of the current round.

Sword Flay
ClassicMelee does 5× damage (2:30).

Anywhere But Here!
ClassicTeleport to a random location with a concussive blast (2×).

Danger Closest
ClassicZero explosive self-damage for 3 rounds.

Armamental Accomplishment
ClassicFaster weapon switch, melee and item use for 3 rounds.

Firing On All Cylinders
ClassicFire while sprinting for 3 rounds.

Arsenal Accelerator
ClassicCharge your special weapon faster for 10 min.

Lucky Crit
ClassicBetter Alternate Ammo Type proc for 1 round.

Now You See Me
ClassicAll zombies chase only you (2×, 10s).

Alchemical Antithesis
ClassicEvery 10 points earned becomes 1 reserve ammo (2×, 60s).
Projectile Vomiting · Newtonian Negation · Eye Candy · Tone Death
Classic (Whimsical)4 cosmetic-only DLC classics.

Aftertaste
MegaKeep perks on revive (3 rounds).

Burned Out
MegaYour next hit ignites nearby zombies (2 hits).

Dead of Nuclear Winter
MegaSpawns a Nuke (2×).

Ephemeral Enhancement
MegaHeld gun becomes Pack-a-Punched for 60s (2×).

I'm Feeling Lucky
MegaDrops a random power-up (2×).

Immolation Liquidation
MegaDrops a Fire Sale (3×).

Licensed Contractor
MegaDrops a Carpenter (3×).

Phoenix Up
MegaRevive all team-mates with perks.

Pop Shocks
MegaMelee electrocutes (5×).

Respin Cycle
MegaRe-spin the Mystery Box (2×).

Unquenchable
MegaAn extra perk slot when at 4.

Who's Keeping Score?
MegaDrops Double Points (2×).
Idle Eyes · Flavor Hexed · Board Games · Board To Death · +8 more
Mega12 further Megas incl. Crawl Space, Fatal Contraption, Unbearable, Disorderly Combat, Slaughter Slide, Mind Blown (DLC/Chronicles).

Cache Back
Rare MegaDrops a Max Ammo.

Kill Joy
Rare MegaDrops an Insta-Kill (2×).

On the House
Rare MegaDrops a Random Perk Bottle.

Wall Power
Rare MegaYour next wall-buy comes Pack-a-Punched.
Undead Man Walking · Fear in Headlights · Temporal Gift · Crate Power · Bullet Boost · Extra Credit · Soda Fountain
Rare Mega7 further Rare Megas (DLC/Chronicles).

Killing Time
Ultra-RareFreeze all zombies for 20s; shot ones die.

Perkaholic
Ultra-RareEvery perk on the map.

Near Death Experience
Ultra-RareProximity revive with perks (3 rounds).

Reign Drops
Ultra-RareAll core power-ups at once (2×).
Shopping Free · Round Robbin' · Head Drama · Secret Shopper · Profit Sharing · Self Medication · Power Vacuum
Ultra-Rare7 further Ultra-Rares (DLC/Chronicles).
Dark Ops & prestige cards (Black Ops 3)
Black Ops 3 has few Zombies calling cards and mostly no per-map cards; its main-quest cards are on the maps themselves.

Primis Rulz
Dark OpsComplete all the Zombies story quests.

Prestigious Protagonist
PrestigeEnter Prestige after reaching Deresurrectionist (Zombies rank Lv 35).
Visual guides & sources
Screenshots and exact part locations live in these — open one on a second screen.